Similar to the JunkCity Map, I was rolled onto Peru a couple months in advance so that I could do all the preproduction setup as well as build the "Snowball" for the rest of the team. Typically I would build a "Beautiful Corner" with a Style-Guide building in it along with all the base trims and tileable textures we would need to hit the ground running once other artists joined me. Once the other artists were rolled onto Peru, I was responsible for maintaining quality and helping drive vision via feedback paintovers. In fact, some of the areas shown in this post were primarily built by other artists, I simply provided direction and feedback. Peter Lee was Art Director and the majority of the concepts were done by Ava Crutchley. Peru was a particularly wild production and this map was touched by many incredibly talented developers! Big shout out to Marie Lazar, Courtney Vogel, and Mike Hardison who were on the map from start to finish! Also huge thanks to all the talented artists at RedHill Studios for their help! And thank you to everyone who worked on this map, it turned out great and Im so grateful to have been able to contribute!
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