This is a sampling of some Material/Texture work I did on Back4Blood. Im so proud to have been part of this project and grateful to have worked with all the talented developers at TurtleRock Studios!
I don't find many people who use the particle brushes in Painter, but for tiling textures they work really well! In this example i used them to create a leak mask that i then used for the albedo and roughness textures.